An event-sourced world simulation engine where nothing is scripted. The world advances through replayable events, AI drives its inhabitants, and a Unity client renders whatever emerges.
FULL WRITE-UP COMING SOON
AFTER HOURS / SHADOWLORE
An event-sourced world simulation engine where nothing is scripted.
An event-sourced world simulation engine where nothing is scripted. The world advances through replayable events, AI drives its inhabitants, and a Unity client renders whatever emerges.
FULL WRITE-UP COMING SOON